Thursday, April 19, 2007

Unreal Tournament 2004 reveiw

While thinking about the upcoming Unreal 3, I remembered this old gem. Its's out for the pc, and you should be able to run it.

Ut2004 is basicly like the arena in Oblivion, but you ue guns instead of swords. And while the guns are not extremely new, they each pack a satisfying punch. While you will quickly develop a favorite ( flak cannon ftw!), you will quickly realize that Unreal is ultimatly about tactics, like picking which weapon to go for or whether not to engage in another firefight. Then you will come to your senses and realize that it's all about the reflexes.

But whether or not you think its about strategy or reflexes, there's still alot more to this game. There's a currency system which you ue to make bets, join matches, and pay for doctors. You will also get to pick your team, and asighn positions atthe start of the match. If none of this stuff sounds appealing to you, then there's always instant action. But by adding this sytem, Ut get's a whole new layer of ownage.

Now about the actual gameplay. Basicly, you spawn in with a weaksauce gun that barely has enough power to kill someone. Then you head of to find a better weapon and pray that you encounter no one along the way. One you have some real firepower, start looking for your favorite gun. Once you have that, it's time to start shooting stuff.

Even though it sounds pretty basic, the aforementioned strategic depth help flesh out the experiance. You can also customize the matches, albeit only in instant action.

With all this stuff, Ut becomes on of the better shooters on the market, but slowdown questinoble spawnig make this game fall just sort of classic.

Overall 9 out of 10

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