Sunday, January 20, 2008

Wii Zapper

The Wii Zapper is one of those things you think you might need, but then realize you don't. While it's not critical to nay of the games that use it, it greatly enhances them anyway, even if it makes it a bit harder.

It's priced right at 20 dollars, and at that comes with Link's Crossbow training. While this is definitely not a full fledged game, in short bursts (30 minutes or so) its great. It's basically a shooting gallery, with some movement thrown in. Each level is a mix between a few different game modes, the most prevalent one being target practice which lets you shoot targets. This works well, emphasizing accuracy over blind firing, which makes the game very precise. Firing quickly but inaccurately will get you nowhere. For each successive hit, your multiplier go's up by 1.

There a few more game types, but the standout is ranger. Here you walk around the map firing at enemies. While the controls are a bit unwieldy it's quite imersive. It's also a bit too hard too find all the enemies so that holds down this one. The is overall a cut above average, and it's worth your time to play it if you pick up the Zapper.

The Zapper is compatible with most recent Wii Fps's, notably Ghost Squad and Medal of Honor Heroes 2. With a little bit of mucking around in menu's you can get it to work older game's too, like Metroid Prime 3. This is a bit harder to control then normal, but it works overall.

I give the Wii Zapper an 8 out of 10. This is the rating for the casing itself, not the compatible software. Links Crossbow Training is a 7 out of 10, and perfect for half an hour or so bursts.

No comments: