Wednesday, May 23, 2007

Bioshock

I am here to inform you about a game that may have slipped under your radar. It's called Bioshock and it pwns. So anyway, you know how in WoW there are cougars and some prey animal, and it is implied that the cougars eat the prey, but you never see it happen? Well imagine what would happen if the cougars had to eat to stay alive. What if they eat to many and it takes forever for them to come back. What if the prey overeat on their food and have to move to find new food? Then the cougars have to move to. What if one cougar takes to much meat, and the other members of the pack attack and kill him for it? There are many other things that could with that kind of ecosytem.

That ecosytem is what makes Bioshock complete. Well that and a massive anmount of enviromental interactivity. Bioshock is being hailed as fps 2.0. And from what I have seen, it deserves that title. To be honest with you, I rould rather have Bioshock then Halo 3. But what have I told you about the gameplay itself? Nata.

Bioshock play's like an fps. Ammo conservation is critical. To save ammo you will have to use things called plasmids. These are basically superpowers, and are interchangeable. They range from Telekineses, the ability to make thing get set on fire, and my personal favorite, splicer irritant. Splicers are this games zombie. Use splicer irritant on a non-splicer enemy, and that enemy turns into a homing beacon for splicers.

So, if any of this stuff sounds interesting, go google Bioshock and do a little of of snooping your own.

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