Thursday, October 16, 2008

Half-Life 2 Episode 1 review

Half-Life 2 was utterly amazing, an left you with a real cliffhanger. But rather than make a Half-Life 3, Valve decided to produce a series of episodes with a smaller amount of gameplay and a 20 price tag. Each episode is just that, an episode. Each has a fairly self contained story , but they also add a little bit to the main  plot.

Episode 1 picks up right where Half-Life 2 left off. You awake in the ruins of the citadel and are greeted by Alyx and d0g. You are almost always accompanied by Alyx. She helps out in firefights and gives you hints for puzzles. The only real new game mechanic is that allot of times enemies will keep spawning until you have solved a puzzle, or blocked a door. In these times you are forced to leave Alyx with the enemies and find a solution. This leads to the real problem with her: dying. No matter how hard you try, Alyx will never die in combat. All this does is give you a easy way out of every situation where Alyx is right next to you. With her, hiding behind a wall is almost as effective as firing.

To counteract this, Valve beefed up the opposition. There are just more enemies then your used to dealing with. In the encounters where have to solve a puzzle during combat, you have to almost completely forgo firing, and just hope you have enough health to take everything they throw at you.

Besides this, Episode 1 is a blast. the pacing is great, there are no bugs, and few sections are downright brilliant. Most of the enemies are zombies, and the game does a great job of making them feel a bit more scary this time around. You really have to think in order to survive these attacks, rather than just shoot them before they get to you. There are no new weapons in Episode 1, and the environments are the same as the end of HL2. The sound is much better,and there is noticeably more music this time around. The only new enemy is pretty cool, but I wont spoil if for you.

Half-Life 2 episode 1 is a great game, and it leaves you  wanting more at the end. 8.5 out of 10

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